A downloadable game for Windows, macOS, and Linux

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This is my entry for the Weekly Game Jam 138, which the theme was Hack.

CMDungeon is a platform puzzle game where you need to "cheat" to win, using the terminals around the rooms planning your strategy based on your keys.

Feedbacks are appreciated, please leave a comment below :)

[PT-BR] Support my content at: https://apoia.se/cucadev


* The game has full gamepad support

StatusReleased
PlatformsWindows, macOS, Linux
Rating
Rated 4.8 out of 5 stars
(6 total ratings)
AuthorCuca
GenrePuzzle, Platformer, Shooter
Tags2D, Godot, weeklygamejam

Download

Download NowName your own price

Click download now to get access to the following files:

cmdungeonv0.2.0_linux_x11.zip 32 MB
cmdungeonv0.2.0_macOS.zip 32 MB
cmdungeonv0.2.0_win.zip 31 MB
CMDungeon_source.zip 472 MB
if you pay $3 USD or more

Development log

Comments

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(+1)

Can't Wait To See This Game In The App Store && In The Play Store!

Thanks for reaching out CucaDevs… I would love to review more of your games in the future... Cheers SirWinny :) 
(+2)

I loved the concept! The player using computers to hack the limits of the game itself was well thought out. Congrats!
I hope to see a future game of that.

(+1)

Sweet! I love the 'cheat' mechanics, and the visuals are all very coherent - the terminal overlay feels great. SFX are cute too, works well :) 

(+1)

Great mechanic, hacking the own game choosing the cheats you will need to complete the level.
Also, I agree with the other comments that I love it the mouth sound effects.

Thank you a lot! These feedbacks are being very important to me :)

(1 edit) (+1)

 Really nice game! And I love the sound effects!:D

Thank you! I had this idea after give up from using free sound effects which could not fit into the game. Some of them got excessively bad but I think it sounds funny

Deleted 1 year ago

Thanks! Unfortunately in some parts there were some "unfair" difficulties which were caused for the needing of a much precise movement instead of puzzle and strategy. It's something that I'll definitely improve later to make it more smooth and fair :)